Mystic Quest Magic Spells
Magic in Mystic Quest is broken down into four groups of four spells. There is White Magic, Black Magic, and Wizard Magic.
Over time, the hero will be able to use all the magic. (providing you find the spells of course.) The suporting characters
have only certain spells at their disposal. But all supporting characters have the life spell.
White Magic
|
Exit |
Remove enemy/ warp out of dungeon |
Won in battle field #10 |
|
Cure |
Restore all HP to one ally/50% to both |
N.E. house in foresta (back enterance). |
|
Heal |
Cures all status ailments |
Falls Basin |
|
Life |
Revive, and fully restore HP |
Lava dome, eastern keep |
Black Magic
|
Quake |
Earth damage to all enemies |
Bone Dungeon B2 |
|
Blizzard |
Ice damage to single/all enemies |
Focus Tower F2 |
|
Fire |
Fire damage to single/all enemies |
Focus Tower F2 |
|
Aero |
Wind damage to single/ all enemies |
Doom Castle, Fire Coin enterance |
Wizard Magic
|
Thunder |
Lightning damage to single/all enemies |
Won in battlefield 16 |
|
White |
Holy damage to all enemies |
Volcano F1 |
|
Meteor |
Powerful earth damage to all enemies |
Giant Tree F2 |
|
Flare |
Powerful Fire damage to all enemies |
Pazuzu Tower F6 |
|