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 Final Fantasy Kingdom

Final Fantasy VI Relics

Name Cost Effect
Amulet 5000 Protects VS Poison, Dark, and Zombie
Atlas Armlet 5000 Increases attack power
Back Guard 7000 Defends VS back and pincer attacks
Barrier Ring 500 Casts Shell when HP is low
Beads 4000 Raises evade rate
Black Belt 5000 Counters when attacked
Blizzard Orb - Lets Umaro use blizzard attacks
Charm Bangle - Lowers encounter rate
Cherub Down 6300 Casts Float continuously
Coin Toss - Changes Slot into GP Rain
Crystal Orb - Increases MP 50%
Cure Ring 8000 Casts Regen continuously
Cursed Ring - Heavily cursed ring that increases defense
Czarina Ring 3000 Casts Safe and Shell when HP is low
Dragon Horn - Makes jump continuous
Dragoon Boots 9000 Changes fight into jump
Earrings 5000 Increases magic power. Increases more if two are equiped
Economizer - All spells are 1 MP durring battle
Exp. Egg - Doubles EXP gained durring battle
Fairy Ring 1500 Protects VS Poison and Dark
Fake Mustache - Changes Sketch into Control
Gale Hairpin 8000 Increases pre-emptive rate
Gauntlet - Hold a sword with two hands, increasing attack power
Gem Box - Changes magic to x-magic, allowing two spells per turn
Genji Glove - Can hold two weapons at a time
Goggles 500 Protects VS Dark
Gold Hairpin - Cuts MP use in half
Guard Ring 5000 Casts Safe continuously
Hero Ring - Increases physical/magical attack power
Hyper wrist 8000 Increases vigor
Jewel Ring 1000 Protects VS Stone
Marvel Shoes - Creates various effects
Memento Ring - Protects VS mortal attacks
Merit award - Allows heavy armor to be equiped
Mythril Gloves 700 Casts Safe when HP is low
Moogle Charm - Prevents random encounters
Muscle Belt - Increases max HP 50%
Offering - Changes fight into x-fight. Attacks four times with each weapon
Peace Ring 3000 Protects VS berserk and Muddle
Pod Bracelet - Allows Safe and Shell to be cast
Rage Ring - Strengthens Umaro's attacks
Relic Ring - Makes wearers body cold, giving same effects as undead
Ribbon - Protects VS all status effects
Running Shoes 7000 Casts Haste continuously
Safety Bit - Protects VS mortal magic attacks
Sneak Ring 3000 Increases success of steal/capture
Sniper sight 3000 Increases hit ratio to 100%
Sprint SHoes 1500 Run in towns and dungeons
Star Pendant 500 Protects VS Poison
Thief Glove - Changes Steal into Capture
Tintinabar - Recover HP while walking
True Knight 1000 Protects others who are low in HP
Wall Ring 600 Casts reflect continuously
White Cape 5000 Protects VS Imp and Mute
Zephyr Cape 7000 Increases evade rate